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Posts

  • Introduction to Deno

    I’ve very much enjoyed all of my experiences with Deno and I’ve wanted to share that experience along with frequent questions I’ve been asked.

  • Deno Live Coding a High Performance Web Server

    I’ve been thoroughly enjoying my time writing Deno, and I’d like to open up my development publically to help keep me accountable as well as to provide a view in to what Deno development looks like. I’ll be developing a web worker backed, radix tree based, routing + web application server with middleware support, live on Discord on a regular schedule.

  • Debugging Deno Projects in VSCode.

    Debugging Deno applications inside VS Code is actually pretty straightforward with the right launch config. Use the below .vscode/launch.json config to debug your entire deno application, debug all of your deno tests, run a single test file, or just the specific test case that you have currently selected.

  • Deno Command Cheatsheet

    Formatting/Linting

    deno fmt

  • Callsign Query Tools

    Amateur Extra Query Tools is a great website for querying the state of callsigns in any way you might want. For instance looking for upcoming expiring 1x2 callsigns.

  • Azaleas

    Azaleas in full bloom

  • Early Summer Mountain Ride

    Some golden hour photos from the river at Raccoon Mountain

  • Monodraw type VSCode Extension

    AsciiFlow2 is a really awesome tool that embed an ascii monodraw style editor inside VSCode.

  • Example of Why You Always Vet Dependencies

    TL;DR Read your prospective dependency’s source. You might find evals for no reason.

  • iOS App written in straight C

    An interesting exercise in masochism, but also fun in a way. Since you can’t directly include Objective-C APIs in C the author took to straight up using the C level Objective-C runtime calls to perform message passing under the Objective-C runtime. Have a read through the code for yourself to see how it’s done.